Preliminary patch notes for 0.12.11.2 patch!
List of changes:
  • ● Added a Fence reputation increase when successfully exiting any location as a Player Scav.
  • ● PMC-Scav cooperation extracts are now permanently available on all locations.
  • ● Adjusted Tagilla’s melee sounds.
  • ● Added Sorting Table on the Scav item turn-in screen.
  • ● Added new quests for high-level players.
  • ● Added the ability to change PMC voices in the Sound settings tab. You can change the voice at any time while out of raid.
  • ● Various AI fixes.
  • ● Added the ability to use the Flea Market to search and buy items from Traders for players below level 20.
  • ● Dogtags will now be sorted by their levels.
  • ● Added a 30% discount on all items bought from Fence on maximum loyalty level.
  • ● Added the “Very Low” graphics preset.
List of fixes:
  • ● Raindrops are now correctly displayed on all hand models.
  • ● Fixed the loot spawn in the lockers on Interchange.
  • ● Fixed a bug due to which in some cases the after raid healing menu was missing.
  • ● Ammo box names now correctly display their contents.
  • ● The actual crafting time in the Scav case now changes correctly based on reputation with Fence.
  • ● Fixed a bug that caused a blank screen when examining modules on the weapon preset screen.
  • ● Fixed a bug that wouldn’t let open an offer if clicking on the offer ID in any window beside the Flea Market screen.
  • ● Fixed a camera shake that appeared when trying to crawl up on an inclined surface.
  • ● Players no longer fall into geometry when reaching the junction of two inclined surfaces.
  • ● Raiders can no longer sprint with blacked-out legs.
  • ● Fence reputation will no longer increase when you kill a Player Scav that killed another Player Scav who was killing Scavs.
  • ● Players can no longer slide off ledges while prone.
  • ● Fixed a bug when players couldn’t turn while prone on elevated surfaces.
  • ● Added the missing wall in the underground area on the “Factory” location.
  • ● Removed the ability to look through the wall near the door next to the cars on the “Factory” location.
  • ● Removed the ability to look through the wall in the underground areas on the “Reserve” location.
  • ● Backpack and chest rig straps are now correctly displayed on the PMC head selection screen.
  • ● Fixed the flickering lights from lamps in the underground tunnels in the extended areas of the “Factory” location.
  • ● Fixed the flickering lights from lamps from specific distances on the “Customs” location.
  • ● Player head model “Hudson” is now correctly displayed with balaclavas and masks.
  • ● Fixed several issues with lighting on the “The Lab” location.
  • ● Fixed the Scav spawn in the open area next to repair and maintenance building on the “Reserve” location.
  • ● Fixed the air filter working time in the Hideout.
  • ● Fixed the probability of Scavs spawning next to players on all locations.
  • ● Fixed the possibility of stashing a quest item on the location while the item was moved into the quest items stash.
  • ● Fixed the probability of Scavs spawning inside the geometry.
  • ● Insurance icon (the orange rectangle) will no longer disappear after a reconnect.
  • ● Sounds are now correctly overlapped in some of the rooms on the “Shoreline” location.
  • ● Fixed the double animation while equipping Mk47 Mutant.
  • ● The gas station fire on the “Shoreline” location now deals damage again.
  • ● Fixed the incorrect display of the Daypack backpack straps.
  • ● Fixed the possibility of players spawning outside the map on the “The Lab” location.
  • ● Cultists can now melee players while moving.
  • ● Adjusted the ability of equipping the SIG ROMEO8T sight on some rails.
  • ● Fixed the freezes while moving through tabs and filters on Trader screens.
  • ● Fixed the logic of the notification about exceeding the number of items before loading into the raid.
  • ● Fixed the issue with typing cyrillic symbols in the “player name” screen.
  • ● Quick melee hits can no longer be performed with no stamina.
  • ● Fixed the displacement of the aiming reticle in the collimator on the PL-15 pistol after firing all rounds.
  • ● Dead bodies will no longer fall through the ground on the “Interchange” location.
  • ● The progression value of the “Endurance” skill in the raid will no longer change after players reconnect to the raid.